RIGGING TOOLS WIP V0.1
STICKY CONTROLS
SPINE V2
Creates a line of bones, useful for creating Spines for characters.
Bones On Curve
Creates a Bone chain on a selected spline
AUTO IK Legs
Create IK (only) legs using a triple IK setup.
RIGGING TOOLS, SKELETON
Automate some of the rigging process.
RIGGING TOOLS, SKELETON 2
Automate some of the rigging process.
POINT CACHE TOOL
Creates a pointcache modifiers and let you put the folder to every object in the selection
POINT CACHE TOOL NO COLAPSE
Creates a pointcache modifiers and let you put the folder to every object in the selection
CHANGE 2D TEXTURES
Creates a pointcache modifiers and let you put the folder to every object in the selection
COPY INSTANCE MULTIPLE OVER MULTIPLE SELECTIONS
Copy or instance an object over multple selections and get the animation from object selection.
CAMERA PROJECTION MULTIPLE OBJECTS
Select the camera, the material, and any number of objects and apply a camera map projection modifier with the selected camera and the selected material to the entire selection.
MATTE PROPERTIES
SET HIDE UNHIDE ANIMATION
HUESOS ENTRE SELECCIONES
Get the selected objects and create bones between them, with position and orientation constraint.
HUESOS ENTRE SELECCIONES SPRING
HIDE/UNHIDE BONES keyboard
Macroscript you can assign to any key on your keyboard to hide unhide bones.
Template Autosnap Maxscript
Plantilla Atributos Maxscript
HIDE/UNHIDE
Sripts wich allows you to animate the Hide propertie of a selection of objects.
HOUDINI TENSION_1
HOUDINI TENSION_2
HOUDINI TENSION_3
HOUDINI TENDRILS DOT PRODUCT
HOUDINI MODEL NORMALS
SPLASH FILE
TENSION INITIAL PROCESS
CONSTRAINTS_OTL_CGSOCIEYT